Dev Log 2.7: I Can't Wait To Get There


Hello!

Some previews above as usual.

The render count for chapter 3 is now at around 1300. I've not quite finished the big scene yet, I mentioned in the previous dev log that I was hoping to maybe have finished it by the end of this month, but I've still got a little bit to work through to tie the scene off nicely. There's quite a bit of choice and branching elements in just this scene alone, so I'm trying to make sure it's all coherent before I move on. I want to avoid having to come back to this at a later date because of something I've overlooked.

I'm also in the process of acquiring a new computer. It won't arrive for a while yet as I've got to wait for the graphics card I've picked for it to be in stock and available. This is a pretty large expense but it's going to massively cut render times, which as I've repeatedly mentioned is the bottleneck for releasing updates. I'll also be keeping my current computer because there's functionally nothing wrong with it, so I will be rendering with two computers at the same time. This'll mean adjusting my workflow slightly because I'll work through two scenes simultaneously, one on each computer, but that's not exactly a problem, it'll just be an adjustment. I won't know for sure until I actually have the new machine and can run a few side-by-side tests, but prospectively the render times might be as much as 5x quicker with the new GPU, according to examples I've seen online, which is insane to think about. But, as mentioned above, I don't know exactly when I'll actually have the new machine. So for now, at least, I'm just carrying on as usual.

Thanks!

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