Dev Log i3.1: Wholeheartedly (or, Tally)


Hello!

Attached above are preview images for the next update.

Attached here is a public dev log from Patreon. You don't need to be a member to view it. It's a longer, more detailed version of this post if you're interested.

Currently I've rendered 3 out of the 12 scenes for the next update. So I'm on paper a quarter of the way through, although as scenes 1 and 2 are probably the shortest two this isn't exactly an accurate measurement. But still useful as a rough guide.

I have fully written over half of the next update, with every scene at least planned out and partially written (a couple are only just started, though, admittedly).

The important information from the above public Patreon post is that for at least the next month, more likely until the end of the year I'm going to be working on this project full time. More details in the above post.

I'm very grateful to those of you here reading this. Thank you for taking an interest in the game, and allowing me to take a risk in devoting more time to something I'm incredibly passionate about.

Dev logs will resume here roughly at the end of every month to give a general idea on how things are going, but if you want more regular updates and previews I post weekly dev logs on Patreon (paid tiers only) as well as a special 4K render each week (top 3 tiers only). So if you're interested in that sort of thing I'd love it if you'd join.

Thanks!

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